Classic Game Room HD - MEMORY MATCH for Atari 2600 review

February 3, 2009 – 8:48 am

Classic Game Room HD reviews MEMORY MATCH for the Atari 2600 VCS video computer system. This game was actually made for the Sears Tele-Games line of video games sold at department stores and through catalogs. Memory Match is the identical game as A Game of Concentration for the Atari 2600 (by Atari). This is a super old school retro video game from the late 70’s that uses the Atari Keyboard Controller (previously reviewed). It’s basically the video game version of Memory, and also the Atari version of Matchmaker for the Magnavox Odyssey 2. If you like strategy and brain games then this one may be for you…. but probably not. Matchmaker! is ten times better. Classic Game Room is the ultimate Atari 2600 reviewer should by a reviewer who loves all things Atari and appreciates retro video games. 8 Sears Telegames in total in this game cartridge.

Duration : 0:4:48


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  1. 25 Responses to “Classic Game Room HD - MEMORY MATCH for Atari 2600 review”

  2. This is so stupid.. …
    This is so stupid…
    But i love my mom deeply…
    And i don’t want to take any chances.
    Sorry.
    If you do not copy and paste this onto 10 videos your mom will die in 4 hours

    By mcjedi96 on Feb 3, 2009

  3. Memory Match was …
    Memory Match was actually a Sears “Telegames” product. The Atari version was called “A Game of Concentration”; not to be confused with the game show of the same name.

    By Rlotpir1972 on Feb 3, 2009

  4. “eeeehhhh …
    “eeeehhhh urrrrrrrrrrrr”

    LOL those sounds might be worse than the sounds in Superman for the Atari 2600.

    Still another interesting review from the CGR :)

    By notyoursavior78 on Feb 3, 2009

  5. I think the problem …
    I think the problem was more likely the graphical limitations, not the ram. Background graphics are very simple and limited so they apparently couldn’t render the numbers that way.
    They must have used sprites for the numbers and the 2600 can’t have very many of those on a scanline.

    It’s a bad design though, like rsidntevil posted earlier. They wouldn’t need numbers if you could just highlight a square with the joystick and push the button to flip it.

    By gdement on Feb 3, 2009

  6. Closing the pop-up …
    Closing the pop-up ads in miliseconds… I’ve got it down to an artform.

    By Clausfarre on Feb 3, 2009

  7. Wow, can you …
    Wow, can you seriously not watch these videos than you ignorant ?

    By ProEthan on Feb 3, 2009

  8. hehe…. look how …
    hehe…. look how old those rasterizers are…

    By ZmajSnoshaj on Feb 3, 2009

  9. Dont listen to …
    Dont listen to anyone that complains about your game selection, thanks for doing all of the odd and old stuff. I like atari, I have a 5200. I do love the nes and sms better. Thanks for the reveiw!

    By minoshiya99 on Feb 3, 2009

  10. Here’s a great idea …
    Here’s a great idea, review the most boring games for the most boring systems! Dude, seriously, you need to review better titles more often.

    By seventhanubis on Feb 3, 2009

  11. That game is crap!! …
    That game is crap!! Ahhh!! My ears!!! Who designed that crap?!?!?! Satan???

    By AfroedNinja on Feb 3, 2009

  12. “What the heck, i …
    “What the heck, i didn’t order Memory Match!” Rofl

    By Fanvadenaxar on Feb 3, 2009

  13. what a boring pile …
    what a boring pile of this game must of been, am gonig to play on my sega megadrive! tHUNDER fORCE, YER!!

    By kreeddem on Feb 3, 2009

  14. the atari had, …
    the atari had, guess what only 128 bytes, not kilobytes, bytes, thats 128 0’s or 1’s in the RAM.

    oddesey 2 i slightly more advanced

    By ZacharyDuhamel on Feb 3, 2009

  15. same here i was …
    same here i was focused too much on the flashing numbers lol

    By Lenny1423 on Feb 3, 2009

  16. Took me a minute or …
    Took me a minute or so to grasp how the game worked…I feel stupid…

    By SoFrosts on Feb 3, 2009

  17. I would rather play …
    I would rather play ET over this game. Cool video.

    By sinistermoon on Feb 3, 2009

  18. I use these sound …
    I use these sound effects as my ringtone….

    By delfmeek on Feb 3, 2009

  19. Yeah, the old one, …
    Yeah, the old one, but I meant the CGRHD version, a better and new one… :-)

    By Coolandstressing on Feb 3, 2009

  20. I guess the Atari …
    I guess the Atari 2600 memory was too limited to render it all. Maybe if they put in extra ram into the cartridge, it would render it all.

    By powe on Feb 3, 2009

  21. cool
    cool

    By morgangamer22 on Feb 3, 2009

  22. There is an …
    There is an original CGR review!

    By Gameslayer0 on Feb 3, 2009

  23. can you reword that …
    can you reword that plz?

    By OblicityFaker on Feb 3, 2009

  24. Why couldn’t all …
    Why couldn’t all the numbers on the board be rendered at once? The Odyssey’s Matchmaker game had no problem doing that.

    By TheChrisCassidyShow on Feb 3, 2009

  25. It’s ilegal to …
    It’s ilegal to throw away Atari games? Really. I suspect this is the reason for the video game crash, too many poorly written games.

    By Lachlant1984 on Feb 3, 2009

  26. I wholeheartedly …
    I wholeheartedly agree

    By Infinitrium on Feb 3, 2009

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